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authorsteven-na <noreply.github@stvnc.dev>2026-08-20 12:16:24 -0700
committersteven-na <noreply.github@stvnc.dev>2026-08-20 12:16:24 -0700
commit4b73fa11fbbbd43fe5292bdd9dce4abcbb514318 (patch)
tree914bf122d20e2d22045711c822f06714bae5789d
parent80223cd4a18b95f05addce9d6eab29348583becb (diff)
Got hashmap functional atleast
-rw-r--r--src/map.c58
-rw-r--r--src/map.h10
2 files changed, 28 insertions, 40 deletions
diff --git a/src/map.c b/src/map.c
index 5e77995..00b56b8 100644
--- a/src/map.c
+++ b/src/map.c
@@ -1,6 +1,5 @@
#include "map.h"
#include "common.h"
-#include "log.h"
#include "smrt_arena.h"
#include <stdint.h>
@@ -11,7 +10,7 @@
#define ENTRY_MASK 0b1111111111111111111111111111111111111111111111111111111111111110
typedef struct {
- void *key;
+ void const *key;
u64 keylen;
} map_key_entry_t;
@@ -22,7 +21,7 @@ typedef struct _map_t {
void **values;
} _map_t;
-u32 hash(u8 *input, u64 inputlen) {
+u32 hash(u8 const *input, u64 inputlen) {
// Make this batched + SIMD eventually
u32 sum = UINT32_MAX / 2;
for (u64 i = 0; i < inputlen; i++) {
@@ -33,20 +32,22 @@ u32 hash(u8 *input, u64 inputlen) {
map_t map_create(smrt_arena_t *arena, u64 capacity) {
map_t map = smrt_arena_push(arena, sizeof(_map_t), true);
- map->hashes = SMRTA_ALLOC_ARRAY(arena, u64, capacity);
- map->keys = SMRTA_ALLOC_ARRAY(arena, map_key_entry_t, capacity);
- map->values = SMRTA_ALLOC_ARRAY(arena, void*, capacity);
- map->table_size=capacity;
+
+ map->hashes = SMRTA_ALLOC_ARRAY(arena, u64, capacity);
+ map->keys = SMRTA_ALLOC_ARRAY(arena, map_key_entry_t, capacity);
+ map->values = SMRTA_ALLOC_ARRAY(arena, void*, capacity);
+ map->table_size = capacity;
return map;
}
-i32 map_insert(map_t map, u8 *key, u64 keylen, void *value) {
+i32 map_insert(map_t const map, u8 const *key, u64 keylen, void *value) {
u64 h = hash(key, keylen) & ENTRY_MASK;
u64 start = h % map->table_size;
i64 first_tombstone = -1;
- for (u64 i = start; i != start - 1; i = (i+1)%map->table_size) {
+ u64 tsize = map->table_size;
+ for (u64 i = start; i != start - 1; i = (i+1)%tsize) {
// If didnt find match, insert at first tombstone or current i
if (map->keys[i].key == NULL) {
if (first_tombstone != -1) i = first_tombstone;
@@ -64,67 +65,66 @@ i32 map_insert(map_t map, u8 *key, u64 keylen, void *value) {
continue;
}
- h_cmp &= ENTRY_MASK;
map_key_entry_t k = map->keys[i];
- if (k.keylen == keylen &&
- h == h_cmp &&
- memcmp(key, k.key, keylen) != 0)
+ if ((k.keylen == keylen) &&
+ (h == h_cmp ) &&
+ (memcmp(key, k.key, keylen) == 0))
{
map->keys[i].key = key;
map->values[i] = value;
+ return 0;
}
}
return -1;
}
-i32 map_delete(map_t map, u8 *key, u64 keylen) {
+i32 map_delete(map_t const map, u8 const *key, u64 keylen) {
u64 h = hash(key, keylen) & ENTRY_MASK;
u64 start = h % map->table_size;
- for (u64 i = start; i != start - 1; i = (i+1)%map->table_size) {
+ u64 tsize = map->table_size;
+ for (u64 i = start; i != start - 1; i = (i+1)%tsize) {
if (map->keys[i].key == NULL) {
return -1;
}
u64 h_cmp = map->hashes[i];
- // if tombstone, skip
if ((h_cmp & ENTRY_TOMBSTONE) == ENTRY_TOMBSTONE) {
continue;
}
- h_cmp &= ENTRY_MASK;
map_key_entry_t k = map->keys[i];
if (k.keylen == keylen &&
h == h_cmp &&
memcmp(key, k.key, keylen) == 0)
{
- map->keys[i].keylen = 0;
- *map->hashes &= ENTRY_TOMBSTONE;
+ map->keys[i].keylen = 0;
+ map->hashes[i] = ENTRY_TOMBSTONE;
+ return 0;
}
}
return -1;
}
-void *map_lookup(map_t map, u8 *key, u64 keylen) {
+void *map_lookup(map_t const map, u8 const *key, u64 keylen) {
u64 h = hash(key, keylen) & ENTRY_MASK;
u64 start = h % map->table_size;
- for (u64 i = start; i != start - 1; i = (i+1)%map->table_size) {
+ u64 tsize = map->table_size;
+ for (u64 i = start; i != start - 1; i = (i+1)%tsize) {
if (map->keys[i].key == NULL) {
return NULL;
}
u64 h_cmp = map->hashes[i];
- // if tombstone, skip
if ((h_cmp & ENTRY_TOMBSTONE) == ENTRY_TOMBSTONE) {
continue;
}
- h_cmp &= ENTRY_MASK;
map_key_entry_t k = map->keys[i];
if (k.keylen == keylen &&
h == h_cmp &&
@@ -136,15 +136,3 @@ void *map_lookup(map_t map, u8 *key, u64 keylen) {
return NULL;
}
-
-void map_print(map_t map) {
- printf("=== MAP ===\n");
- for (u64 i = 0; i < map->table_size; i++) {
- if (map->values[i] || (map->hashes[i] & ENTRY_TOMBSTONE) == 1) {
- printf("%lu %s %lu\n", i, (char*)map->keys[i].key, *(u64*)map->values[i]);
- } else {
- printf("%lu\n", i);
- }
- }
- printf("=== END ===\n");
-}
diff --git a/src/map.h b/src/map.h
index e8183d2..b99a306 100644
--- a/src/map.h
+++ b/src/map.h
@@ -3,11 +3,11 @@
#include "common.h"
#include "smrt_arena.h"
+// Hashmap structure that stores u8* keys and void* values.
+// API: map_create, map_insert, map_delete, map_lookoop
typedef struct _map_t* map_t;
map_t map_create(smrt_arena_t *arena, u64 table_size);
- i32 map_insert(map_t map, u8 *key, u64 keylen, void *value);
- i32 map_delete(map_t map, u8 *key, u64 keylen);
- void *map_lookup(map_t map, u8 *key, u64 keylen);
-
-void map_print(map_t map);
+ i32 map_insert(map_t const map, u8 const *key, u64 keylen, void *value);
+ i32 map_delete(map_t const map, u8 const *key, u64 keylen);
+ void *map_lookup(map_t const map, u8 const *key, u64 keylen);