#pragma once #include "common.h" #include "smrt_arena.h" // Hashmap structure that stores u8* keys and void* values. // API: map_create, map_insert, map_delete, map_lookoop typedef struct _map_t* map_t; map_t map_create(smrt_arena_t *arena, u64 table_size); i32 map_insert(map_t const map, u8 const *key, u64 keylen, void *value); i32 map_delete(map_t const map, u8 const *key, u64 keylen); void *map_lookup(map_t const map, u8 const *key, u64 keylen);