#pragma once #include "common.h" #include "smrt_arena.h" typedef struct _map_t* map_t; map_t map_create(smrt_arena_t *arena, u64 table_size); i32 map_insert(map_t map, u8 *key, u64 keylen, void *value); i32 map_delete(map_t map, u8 *key, u64 keylen); void *map_lookup(map_t map, u8 *key, u64 keylen); void map_print(map_t map);